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Dear Esther

Published on 15/02/2012 by in games

Have written about this one before, but I’m delighted to read that sales of Dear Esther (at time of writing, site is down) on Steam have already covered development costs. Indeed, it was in profit after only six hours. Also, Eurogamer seemed rather positive about it this week.

Now if everyone keeps buying it, can we persuade the developer to do a Mac version?

Source: VG247

 
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