Who killed Rare? It wasn’t me. But do check out this interesting article by Eurogamer’s ever-reliable Simon Parkin for some clues. Includes a nice interview with ex-Rare (and ex Zoonami, RIP) man Martin “Goldeneye” Hollis. Man, Rare used to be such a big deal. During the N64 golden era I used to gaze at their double-page
New site launched today right here.
Okay, I’ll try to be topical for once: Spelling in all caps Specialising in old tat No, I don’t want a guidebook Or a third party nun-chuck
Just tried the Asura’s Wrath demo. Um. How should I… Yes. Okay. Certainly spectacular, in the most literal sense. If only I could remove those pesky mash-button-now prompts, I’d love to pay more attention to those dramatic events playing out in the background. That’s alright, I’m enough of a Capcom fan to be interested in it
Hey everyone! There’s a Syndicate demo out! Seriously! Man, Starbreeze are one of my favourite developers, have you ever played the Riddick games? Anyway the demo will probably take a while to download but I’m still really excited about.. oh wait, it’s multiplayer only. Never mind.
Finally, a 2D Mario game I can enjoy! So, I admit that towards the tail-end (tee hee) of 2011 I was feeling some gruffness-fatigue. I was sick of the annual editions of “Man-Shooter 12 – The Deadening” and “Stabby Man 5” – I really just wanted something well-crafted, cheery and fun. And I must admit also,
About a thousand years ago I worked with a talented bunch called Denki. We’d created a game for Xbox Live Arcade – a mishmash of Scrabble and Risk called “Quarrel”. It was fairly complete back in 2008, and there was plenty of publisher interest. Somehow, for reasons that Colin (Anderson, managing director, musician and nice-guy)
Better known in the west as Ace Attorney, Capcom have finally announced the existence of Gyakuten Saiban 5. No details about platform (shurely the 3DS?) as yet, or any other details for that matter. Source: Famitsu (via Mrs Kiigan)